#2 cached gamecheck data found for bench uid 236 +0s. # started gpulist at took 0s on source +0s. Move your cursor over the value to see individual results. The value in the fields displays the average frame rate of all values in the database. Uncertain – This graphics card has not been explicitly tested on this game and no reliable interpolation can be made based on the performances of surrounding cards of the same class or family. A slower card may be able to achieve better and more consistent frame rates than this particular GPU running the same benchmark scene. Uncertain – This graphics card experienced unexpected performance issues during testing for this game. Based on interpolated information from surrounding graphics cards of similar performance levels, fluent frame rates are expected. May Run Fluently – This graphics card has not been explicitly tested on this game. Based on interpolated information from surrounding graphics cards of similar performance levels, stutters and poor frame rates are expected.įluent – Based on all known benchmarks using the specified graphical settings, this game should run at or above 25fpsįluent – Based on all known benchmarks using the specified graphical settings, this game should run at or above 35fpsįluent – Based on all known benchmarks using the specified graphical settings, this game should run at or above 58fps May Stutter – This graphics card has not been explicitly tested on this game. Based on all known benchmarks using the specified graphical settings, average frame rates are expected to fall below 25fps Stutters – This game is very likely to stutter and have poor frame rates. n123 Number of benchmarks for this median value / * Approximate position This problem must be tied to the game, the driver (we tried version 13.4 and 13.8 Beta2) or the Enduro graphics switching. Speaking of AMD: While the Radeon HD 8970M ran suspiciously slowly at moderate settings (beneath the level of the GTX 660M), we couldn't even test the HD 7970M, because Rome II only recognized the integrated GPU. It's hard to reach more than 40 fps with the A10-4600M. Ī look at the Radeon HD 7660G reveals that the strategy title can also be limited by the CPU. ![]() If you're willing to settle for the ultra setting, which runs about 40% more fluidly, for 1920x1080 pixels you'll need at least a GeForce GTX 680M. Even mighty desktop GPUs, like the Radeon HD 7970 or the GeForce GTX 680, don't manage more than 40 fps (on average) in the benchmark. For the "High" preset, depending on the resolution, you'll require a model from the upper middle class or lower high-end sector (from the GeForce GT 640M up).Īs previously mentioned our highest quality setting, comprised of the combination of 1920x1080 pixels and the "Extreme" preset, overtaxes every notebook graphics card on the market. You'll need at least a mid-range GPU, like the GeForce GT 630M, to play the game at normal details and 1366x768 pixels. On the basis of this assertion, for low details and 1024x768 pixels, we recommend an entry-level chip on the level of the GeForce GT 720M or HD Graphics 4000. ![]() If you only take the benchmark into account and observe the recorded performance drops, you'll need an average of at least 40 fps to run the game fluidly. Even users of high-end systems have complained of jerky graphics. The patches are supposed to help with the game's performance, but whether the developers' intentions come to fruition remains to be seen.ĭue to the fluctuating performance, it's not easy to reach a universally applicable conclusion about the game's system requirements. According to the developers, several patches should be released in the next few weeks. ![]() No current notebook graphics card can handle the top level, "Extreme". Only at high or ultrahigh details can we speak of first-class visuals. At low or medium details, Rome II looks quite ugly (muddy textures, missing vegetation, reduced object count, etc.).Įven on the "High Quality" setting, epic battles don't quite reach their full potential. Like we've seen with the Call of Duty series, the game's graphics quality degrades very quickly as you select lower settings. It's also a shame that Creative Assembly only built-in an anti-aliasing mode and didn't think the presets through as far as they should have (the highest setting only activates 2x AF, which takes hardly any computational power). Although Intel's HD Graphics 3000 and HD Graphics 4000 chips have a compatible feature set, we could only use the "low" and "medium" quality settings. Depending on the level and graphics card, the game uses the Shader Model 3, 4 or 5. Here we have about 20 menu items that span from "A" as in "anti-aliasing" to "W" as in "water". You can control the individual settings in the advanced options. Let's begin with the basic graphics menu, which offers a variety of resolutions and a whole six presets. ![]() The developers deserve to be praised for the comprehensive settings options.
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